![]() ![]() This abomination created by pair of insane gnomish twins (one life wizard, one sorerous siege engineer) has a cannon for a butt (ex) and magical flight (su). If this particular beholder has other extraordinary, supernatural, or spell like abilities that do not depend on his form (supernatural flight, perhaps?), or for that matter levels in a spellcasting class (and silent, still, eschew materials feats, natch) it does retain those, due to having made the second save.Įxample - Hovering cannon-guppy. Thus because the rays are a function of the eye stalks beholderbunny no longer has, no rays. Per the polymorph RAW: "While under the effects of a polymorph spell, you lose all extraordinary and supernatural abilities that depend on your original form (such as keen senses, scent, and darkvision), as well as any natural attacks and movement types possessed by your original form. Your new form might restore a number of these abilities if they are possessed by the new form. While most of these should be obvious, the GM is the final arbiter of what abilities depend on form and are lost when a new form is assumed. You also lose any class features that depend upon form, but those that allow you to add features (such as sorcerers that can grow claws) still function. While under the effects of a polymorph spell, you lose all extraordinary and supernatural abilities that depend on your original form (such as keen senses, scent, and darkvision), as well as any natural attacks and movement types possessed by your original form. This makes double sense to me because you'd expect the number to drop were you to manually remove an eye stalk with a sharp instrument. After that it's up to your GM to decide, but for me I'd give the new bunny 2 eye rays since the ability specifically says "each eye" and specifies the 10 comes from the number of eye stalks. I think the relevant polymorph rule is below. I've seen GMs that would say a dragon-into-rabbit could still breathe fire since the method of fire production is innately magical, and I've seen GMs that would say that fire breathing comes from glands in the dragon's mouth and the fire breathing is therefore tied to form and would not be available in rabbit form. The Beholder would likely keep its anti-magic cone, since that isn't tied to its previous form.Īll that said, ultimately this is up to the GM. Because the Eye Rays are specifically tied to the Beholder's eye stalks, these would likely be lost in the transformation. ![]() Any spell with this descriptor will follow the rules as laid out that /u/Riathel has quoted in full a few posts down.īasically, anything that specifically depends on the polymorphed creature's original form is eliminated. I'm talking about the Polymorph subschool, not the polymorph spell.įor the specific rule I'm looking at (page 211 of the Core Rulebook), any Transmutation spell with the Polymorph subschool - you'll see these written as "School transmutation (polymorph) " in the spell's upper left. right? The difference lies in the fact that it's baleful and the creature is resisting the transformation.Īh, I think I see where the confusion is coming from. The rays are supernatural and thus he would keep them.
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